I will do game ready rig, pbr texture, and stylized 3d character modeling in blender

E
ernestroch
E
ernestroch
Ernest Roch

1 order in queue

About this gig

Hello!

Is your game character stuck in limbo because the rig breaks in-engine, the UVs are messy, or the textures look flat?

Fixing bad weights and stretched maps eats days you don't have.


I deliver game ready rig, PBR texture, UV, and stylized 3D character modeling in Blender, built to import cleanly and animate right the first time. No more patching someone else's work. You get a character that deforms smoothly, looks great under engine lighting, and drops straight into your project.


WHAT YOU GET:

  • Stylized 3D character modeling in Blender from your concept or reference
  • Clean topology built for deformation
  • Tidy, optimized UV unwrapping
  • PBR textures (base color, roughness, metallic, normal)
  • Game ready rig with weight painting
  • Facial rig and animations (Premium)
  • FBX and .blend files, ready for Unity and Unreal


PERFECT FOR:

Indie game developers, animators, VR creators, mobile game studios and content creators


TOOLS I USE:

Blender, Substance Painter, ZBrush, Unreal Engine, Unity.


WHY BUYERS CHOOSE ME:

  • Accurate, high-quality work
  • Fast communication
  • Attention to detail

Message me with your concept, target engine and style, and let's create a clean stylized character for you.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Ernest Roch

Ernest Roch

I am a pro 3D character modeler who turns any idea into a character

  • FromFrance
  • Member sinceOct 2026
  • Avg. response time1 hour
  • Languages

    English, French, Spanish, German
I am a pro 3D character modeler based in France, and I turn any idea into a character that looks great and works flawlessly. I create custom models for games, animation, film, VR, and 3D printing, from realistic humans to stylized heroes, creatures, and everything in between. Every model is built with clean topology, accurate anatomy, and careful attention to detail, so it is ready for rigging, real-time engines, or production. I communicate clearly, respect deadlines, and revise until you are happy. Message me with your concept, and let’s create something unforgettable together.