I will create stunning game vfx, shaders, particle systems in godot and unity


About this gig
Bring your game to life with custom, polished, and performance-conscious VFX for Unity and Godot.
I create game-ready visual effects tailored to your art style, gameplay mechanics and project requirements. Whether you need impactful combat effects, magical abilities, environmental effects or custom shaders, I can help turn your ideas into polished in-game visuals.
What I Can Create:
- Game VFX and visual effects
- Fire, smoke, explosions and sparks
- Magic, energy and elemental effects
- Hit, impact and combat effects
- Projectile and weapon effects
- Environmental and atmospheric VFX
- Custom shaders and shader effects
- Trails, portals and distortions
- Custom particle systems
- Gameplay ability and skill VFX.
Why Choose Me?
- Unity and Godot workflow
- Custom effects based on your references
- Clean and organized implementation
- Performance-conscious particle systems
- Suitable for 2D and 3D games
- Professional communication
Send me your concept, reference, video or description, and I'll create VFX that fits your game's visual direction.
Please contact me before ordering so we can discuss your requirements and the complexity of the effect.
Get to know Estty
Real Time VFX Artist For Unreal, Unity, Godot And UEFN
- FromUnited Kingdom
- Member sinceSep 2026
- Avg. response time1 hour
Languages
English, French, Spanish, German
Other Game Development Services I Offer
FAQ
What types of VFX can you create?
I can create combat, magic, explosions, fire, smoke, energy, projectiles, impacts, environmental effects, trails, portals and other custom game VFX.
Do you work with both Unity and Godot?
Yes. I can create and implement custom VFX, shaders and particle systems for both Unity and Godot.
Can you create custom shaders and particle systems?
Yes. I can create custom shaders and particle systems based on your game's mechanics, art style and visual requirements.
What do you need to get started?
Please provide your engine/version, VFX description, reference images/videos and any specific style or technical requirements.

