I will do aaa game ready character modeling and rigging

E
etamal1234
E
etamal1234
Eshtiaque A

About this gig

Wolf Warrior is a stylized anthropomorphic wolf character designed for fantasy games, RPGs, cinematics, animation, and other 3D projects.

The character features a detailed wolf head, fur-covered body, layered leather and fur armor, metal accessories, a red scarf, belts, pouches, bracers, knee guards, and medieval-fantasy clothing. Its rugged, battle-worn design makes it suitable for both playable characters and NPCs.

Included Files

  • Blender file (.blend) editable source file
  • iClone file for iClone/Character Creator workflows
  • FBX file (.fbx) for use in other 3D software and game engines

Rig & Unreal Engine Compatibility

  • Rigged character
  • Compatible with the Unreal Engine 5 Mannequin / UE5 Skeleton
  • Suitable for Unreal Engine 5 animation and retargeting workflows
  • Can be used with compatible UE5 animations and animation packs
  • FBX format allows the character to be imported into Unreal Engine and other compatible software

Features

  • Stylized anthropomorphic wolf warrior
  • Detailed fantasy/medieval outfit
  • Fur and leather armor
  • Red scarf and cloth accessories
  • Detailed belts, pouches, straps, and armor pieces
  • Game-ready character design
  • Rigged for animation
  • UE5 Skeleton compatible
  • Blender, iClone
Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Eshtiaque A

Eshtiaque A

Im a 3D Environment Artist specializing to grow your business beside you

  • FromBangladesh
  • Member sinceFeb 2015
  • Avg. response time1 hour
  • Languages

    English
I’m a 3D Environment Artist specializing in Blender and Unreal Engine 5. I create high-quality, game-ready assets with a strong focus on realism, optimization, and performance for real-time projects. My expertise includes environment design, architectural modeling, and modular asset creation. I ensure clean topology, efficient UVs, and optimized textures for smooth integration into game engines. I’m committed to clear communication, meeting deadlines, and delivering results that match your vision.

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