I will make 52 arkit blendshapes and facial rigging for vtuber, vrm, or vrchat


About this gig
Looking to bring your 3D character to life with flawless facial expressions? I will professionally create 52 Apple ARKit blendshapes and set up an advanced facial rig for your avatar, making it perfectly optimized for iPhone face tracking, Live Link Face, and motion capture animation.
What I Support:
- Platforms: VTuber, VRM, VRChat avatar, MetaHuman, Vroid, MMD model.
- Software: Blender, Maya, Cinema 4D (C4D), Unity, Unreal Engine.
What You Will Get:
- Full 52 ARKit shape keys / blendshapes mapped perfectly to Apples standards (eye blinking, jaw movements, mouth shapes, cheek puffs).
- Perfect lip sync compatibility for VSeeFace, Luppet, Animaze, or Unreal Live Link.
- Clean 3D rigging and mesh deformation that maintains your character's visual quality.
- Comprehensive testing for smooth facial animation and mocap tracking.
Whether you need a high quality face rig for streaming, gaming, or cinematic animation, I deliver game ready, premium results.
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NOTE: Please contact me before placing an order! Since every 3D model has unique topology, I need to check your model first to provide an accurate quote
Get to know Ethan M
I bring anime VTuber characters to life with smooth Live2D rigging
- FromUnited Kingdom
- Member sinceJan 2026
- Avg. response time1 hour
Languages
English, Hindi, German, French, Spanish, Chinese, Japanese, Polish, Portuguese, Italian
My Portfolio
FAQ
What files do I need to provide to get started?
Please provide your 3D character model in FBX, OBJ, BLEND, or VRM format. For the best results, ensure your model has clean facial topology around the eyes and mouth, as this allows for smooth facial rigging and precise deformation during tracking.
Will these 52 ARKit blendshapes work with my iPhone or webcam?
Yes! The 52 arkit blendshapes map exactly to Apple’s standards. They are fully compatible with iPhone apps like Live Link Face, and webcam software like VSeeFace, Luppet, and Animaze for vtuber streaming.
Can you fix my model's topology if it isn't ready for facial rigging?
Yes, but please message me first. If your avatar or vroid model has overlapping geometry that prevents clean facial expressions, I can optimize the topology for you as a custom add-on before starting the rig.
Do you support custom facial expressions beyond the standard 52 ARKit set?
Absolutely. If your vrchat avatar needs custom expressions like shock, anger, or unique anime styles, I can create extra shape keys. Contact me first to discuss the requirements for your mocap animation.

