I will develop custom godot 2d 3d games with gameplay mechanics and prototype

E
ethann_forge
E
ethann_forge
Ethan Forge

About this gig

I develop 2D and 3D games in Godot 4 with clean structure and reliable gameplay systems.


The focus is on building mechanics that work properly inside a real project not quick demos or messy setups that break later. Everything is structured so your godot game can grow without issues.


What I can build:

  • Player movement, controls and physics
  • Enemy AI, combat systems and interactions
  • Inventory, dialogue, quests and save/load
  • UI systems, menus and in-game feedback
  • Level structure, scenes and game flow
  • Performance optimization and bug fixing


I build across all major genres - platformers, top-down games, RPGs, adventure games, puzzle games, casual games and strategy games. Mobile, PC and WebGL export included on every full project.


If you have an idea, reference, or existing project, send it over. I will review it and confirm the right approach before starting.

Get to know Ethan Forge

Ethan Forge

Every Platform, Every Engine, One Developer Who Delivers

  • FromUnited Kingdom
  • Member sinceMay 2026
  • Languages

    English, Spanish, French, Italian
Some developers master one engine and pray every client fits it. I don't pray. I adapt. I'm Ethan Forge, an experience game developer across Unity, Godot, HTML5 and GameMaker. 2D, 3D, Mobile, PC, WebGL — whatever your game needs, I build it in the engine it deserves, not the only one I know. What I bring: 2D & 3D game development Cross-engine architecture & systems Gameplay mechanics & C# / GDScript UI, animations & full game polish Mobile, PC & WebGL builds No engine loyalty. No limitations. Just the right tool, used the right way. Your game built correctly from day one. Let's forge it. 🎮