I will 3d animation and rigging for games and videos


About this gig
Looking for realistic 3D character animation that brings your Game or Film characters to life?
I'm a professional 3D Character Animator with years of experience creating high-quality animation for Games, Cinematic, and Short Films.
Specializes in body mechanics, acting shots, and game-ready animation loops using Autodesk Maya and Blender. Whether you need a run cycle, combat moves, or a cinematic performance.
Services:
- Stylized or realistic keyframed animations.
- Biped and quadruped movement cycles
- 3d Character Design/Modelling.
- Cartoon Music Animation.
- 3D Pixar Animation.
- 3D Kids Animation & Nursery Rhymes
- Combat sequences: attack, idle, struck, death
- Animation cleanup or retargeting for existing rigs
You'll Get:
- Final animation in FBX and MP4 or MOV video format.
- Game-engine-ready assets for Unity or Unreal
What I'll Need :
- Rigged Character (or if you need rigging support)
- Voiceover and soundtrack (if applicable)
- Reference video or concept boards
- Desired animation style and target platform
You have any questions before placing an order, don't hesitate and contact
--Lets bring your imagination to life!--
Get to know Fahad
- FromPakistan
- Member sinceOct 2018
- Last delivery10 months
Languages
English
My Portfolio
FAQ
Do I have to provide a reference for the Animation?
Yes. You have to provide any form of reference that best describes the animation style
Which package do I pick if I have multiple characters?
If you have multiple characters, don't hesitate and send me a message! We can work together to find a solution. You can either request multiple orders or we can determine a price fair for the additional work.
Can you create both the character and the animation?
Yes, that’s actually my popular service. I can design a custom Pixar-style character and animate it based on your idea or script.
Can you animate a character I already have?
Absolutely! If you already have a character I can animate it. Just tell me the style and motion you’re aiming for.
What animation methods are you most familiar with?
Game animation, Cinematic. Prop Animation

