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Hello!
I provide character rigging services for animation, film, and games using Autodesk Maya, Blender and Unreal Engine.
I work with FBX rigs compatible with Unity and Unreal Engine, following industry-standard workflows.
Rigging Services
Rigging Features
I focus on creating clean, well-organized rigs with animation-friendly controls and reliable deformation. I prioritize clear communication throughout the process and include revisions to make sure the rig works exactly as needed.
3D Rigger
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