I will model custom low poly 3d character video game asset rigging and animation


About this gig
HI WECOME TO MY GIG
Bring your game character to life with a custom low poly 3D character designed for games, animation, and real time projects.
I will model, rig, and animate a professional low poly 3D character based on your concept, sketch, reference image, or existing design. Whether you need a stylized game character, NPC, playable hero, creature, or custom avatar, I can create a clean and optimized asset ready for your project.
What I offer:
- Custom low poly 3D character modeling
- Game ready topology and optimization
- Character rigging and skinning
- Facial expressions and basic facial rigging
- Custom animations and poses
- UV mapping and texturing
- PBR materials and game-ready assets
- Export for Unity, Unreal Engine, Blender, and other workflows
- FBX, OBJ, BLEND and other requested formats
I focus on clean topology, proper proportions, efficient geometry, and functional rigs suitable for game development and animation.
Please message me before placing an order to discuss your project, references, style, and requirements.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Joy fav
3D Artist
- FromUnited Kingdom
- Member sinceApr 2026
Languages
English, German, French
FAQ
Can you create a character from a 2D reference?
Yes. Send your concept art, sketch, turnaround, or reference images, and I can create the 3D character based on them.
Will the character be optimized for games?
Yes. I can create low poly, game ready topology with optimized geometry suitable for real-time applications.
Do you provide rigging and animation?
Yes. I can rig the character and create custom animations such as idle, walk, run, attack, jump, and other movements you need.
Can you create custom textures and materials?
Yes. I can provide UV mapping, textures, materials, and PBR assets depending on your requirements.
Can you make the character compatible with Unity or Unreal Engine?
Yes. I can prepare and export the character in formats suitable for Unity, Unreal Engine, Blender, and other game development workflows.
Can you work with an existing 3D model?
Yes. If you already have a model that needs optimization, rigging, skinning, or animation, send it to me for review.
What file formats will I receive?
Depending on the project, I can provide formats such as FBX, OBJ, BLEND, and other formats you require.

