I will design 2d and 3d levels and environments for your godot game

F
felixweber21
F
felixweber21
Felix

About this gig

Hello and Welcome!


Your game's world is the first thing players judge and the first thing that gets neglected.


A messy tilemap, a 3D level with no flow, or an environment that tanks your framerate can sink an otherwise great game before players even reach the good part. I fix exactly that.


I'm Felix and I'm a Professional Godot Game Designer. I design 2D and 3D levels, environments, and playable scenes build specifically for Godot not generic assets forced into your project. Whether it's a tight 2D platformer stage or a full 3D open environment, I design for how it plays, not just how it looks.


What I offer:

  • Custom 2D tilemap & side-scroller/top-down level layouts
  • 3D environments: terrain, modular building sets, props, vegetation
  • Collision shapes, boundaries, and hidden-area setup done correctly the first time
  • Lighting and WorldEnvironment/atmosphere configuration in Godot 4
  • Clean scene organization so your project stays easy to expand


Art styles I work in: low-poly stylized, pixel art, realistic, sci-fi, fantasy, horror send reference images and I'll confirm the match before we start.


Message me with your game genre to get started.


Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Felix

Felix

Godot Game Developer for 2D and 3D Games, Prototypes, Level Design

  • FromArgentina
  • Member sinceSep 2026
  • Avg. response time1 hour
  • Languages

    Spanish, English
Hello and Welcome! I'm Felix and I'm a Professional Godot Game Developer focused on turning ideas into playable, polished experiences. I build 2D and 3D games, rapid prototypes and custom levels and environments all coded and designed specifically for Godot, not adapted from other engines. From a single core mechanic to a full playable build, I write clean GDScript/C#, design levels that actually flow, and communicate clearly at every step. Whether you're an indie dev testing a concept or a studio needing a working demo, I deliver builds you can show, play and grow.