I will do unreal engine game development, create unreal engine game, unreal engine ui


About this gig
Thrilled to have you here,
I build complete Unreal Engine games and design Unreal engine game UI/UX design for indie studios and solo devs who need both done right, the first time.
Full pipeline, not one service:
Unreal Engine 5 prototyping, Blueprint & C++ gameplay, AI/combat systems, multiplayer & replication, Niagara VFX, performance optimization plus
Complete UMG interfaces:
HUDs, main/pause menus, inventory & equipment screens, health/stamina/XP bars, settings, loading screens, shop, quest & dialogue UI.
Every genre covered: RPG, FPS, survival, horror, strategy, adventure, puzzle, sci-fi, mobile & multiplayer each screen styled to match your game's tone, never a generic template.
PC, console or mobile. From your existing Unreal Engine project, wireframes or just an idea.
Clean, scalable architecture. No ghosting. No spaghetti Blueprints. No missed deadlines.
Message me before ordering
so we scope it right then let's build something Unreal with "I will do unreal engine game development, create unreal engine game, unreal engine game ui."
Building the future of gaming one engine at a time
Luisa Ferguson.
Get to know Ferguson L.
Building the future of gaming one engine at a time
- FromUnited Kingdom
- Member sinceApr 2026
- Avg. response time2 hours
Languages
English, Spanish, Romanian, Bengali, Polish
My Portfolio
FAQ
Do you handle full Unreal Engine game development or only the UI?
Both. I do complete Unreal Engine game development, Blueprint & C++ gameplay, systems and mechanics plus full Unreal Engine game UI design and UMG implementation. You can order either as a standalone service or combined.
What game genres do you build Unreal Engine UI and gameplay for?
RPG, FPS/shooter, survival, horror, strategy, adventure, puzzle, sci-fi, platformer, racing, mobile and multiplayer/MOBA titles. Every UI and gameplay system is styled and structured to match your specific genre.
What UI elements can you design and build in Unreal Engine?
HUDs, main and pause menus, inventory and equipment screens, health/stamina/XP bars, settings menus, loading screens, shop and currency interfaces, quest and dialogue UI, character-select screens, and leaderboards all built in UMG not just static mockups.
Do you deliver working UMG widgets or just design images?
Fully functional, coded UMG widgets wired into Blueprint logic ready to drop into your project and play-test, not flat image exports.
Can you work inside my existing Unreal Engine project?
Yes. Send your project files, wireframes or references and I'll build directly into your existing architecture. I can also start from scratch if you're at concept stage.
Do you build for PC, console and mobile in Unreal Engine?
Yes, UI and gameplay systems are built with cross-platform scaling in mind, so the same project works across PC, console and mobile without a rebuild.
Do you use Blueprint, C++,or both for Unreal Engine development?
Both, depending on what the project needs, Blueprint for rapid iteration and UI logic, C++ where performance and scalability matter.
Will I receive the source files after delivery?
Yes, full source files (uassets, Blueprint classes, and UMG widget files) are included so your team can maintain and extend the work after delivery.

