I will make 3d game environment 3d environment game art scene unity environment design

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fikiyusayo
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fikiyusayo
Ola sam

About this gig

My work covers every step of the process: 3D modeling, UV unwrapping, texturing, PBR workflow, and clean exports.


Whether you need a simple prop or a full textured asset with LODs and colliders, I can deliver optimized, game-ready models that will enhance your game environment, HERE'S WHAT I OFFER:

  • Lighting, Fog, and Atmospheric Rendering for mood
  • Blueprint/C#** Scripting for interactivity (e.g., doors, triggers)
  • VR World creation
  • Metaverse Scene preparation (Decentraland, Spatial)
  • Zone design
  • Procedural terrain and foliage
  • Landscape Design 
  • PBR Texturing for realistic or stylized looks
  • Unreal Engine 5 or Unity implementation
  • Optimized 3D Game Assets & Props 
  • Lighting, Fog, and Atmospheric Rendering for mood
  • Game Environment Design
  • Modeling in Blender/3DS Max
  • Map creation
  • Terrain sculpting
  • Game Scene
  • Level Design




You will receive clean, reusable 3d assets, amazing unity environment design, and a cohesive scene that enhances gameplay and visual storytelling. I specialize in building scalable 3D Game Environment setups where every 3D Environment element works together naturally


If you want a reliable 3D Game Environment, detailed environment design, and a visually engagi

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Ola sam

Ola sam

3d environment artist

  • FromNigeria
  • Member sinceFeb 2025
  • Avg. response time1 hour
  • Languages

    Greek, German, Dutch, French, English
Hello, Welcome! I am a professional 3D artist specializing in 3D game environment design and immersive game worlds. I create high quality 3D environments, game backgrounds, and optimized assets using Blender is either for games, VR or film projects. A large part of the environment especially the building on the left was fully designed from scratch by me, from early blockout to final in engine result. I focused on strong composition, readable shapes, and a clear visual hierarchy, iterating on proportions until the space felt right from gameplay camera angles. !KINDLY MESSAGE ME NOW!