I will develop stylized unity 2d pixel art game, interactive 2d topdown game


About this gig
Most 2D Unity games don't fail because of bad ideas they fail because the foundation was built wrong. Systems bolted together instead of designed together, and by the time the project grows, everything starts breaking.
We are a team of Unity and Unreal Engine developers. Not one person juggling everything, but a proper team handling gameplay, environments, UI and VFX as separate disciplines working in sync. That's the difference between a project that scales and one that collapses at week three.
Every project gets built around what your game actually needs, and everything we deliver stays clean enough to expand without starting over.
What we build:
- Top-down movement and control systems
- Combat melee, ranged, or hybrid
- Enemy AI and decision-making behavior
- Pixel art integration and scene setup
- HUD, menus and in-game UI
- Inventory, interaction & trigger systems
We don't display client work publicly. What's paid for stays between us & the client always has. If you want to know what we're capable of, message us & we'll talk specifics.
Before ordering, send us your concept, your core mechanic, & any references you have. That conversation upfront is what keeps the project on track
Get to know Foster
Great Games Don't Build Themselves, I Do
- FromUnited States
- Member sinceApr 2026
- Avg. response time1 hour
Languages
English, Spanish, Chinese, Tagalog, Vietnamese

