I will create 3d game assets or environment in blender

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Frank

About this gig

I'm a professional game environment artist with 10+ years of experience and here is how I will transform your vision into a 3D scene:

  • Phase 1: Concept & Moodboard You provide the concept or a few reference images, and Ill curate a comprehensive reference board. This ensures we are perfectly aligned on the aesthetic and technical direction before any polygons are moved.
  • Phase 2: The Blockout Once the moodboard is approved, I create a gray-box blockout. This allows us to finalize the scale, composition, and general layout using primitive shapes.
  • Phase 3: Asset Production With the layout locked in, I transition to high-fidelity modeling, sculpting, and texturing to populate your scene with bespoke assets.
  • Phase 4: Polish The final touch involves professional scene optimization and general polish.
  • Delivery Your project is delivered in your preferred format, including .blend, FBX, OBJ, or GLTF.

What This Gig Offers

  • Game-Ready Assets: Optimized topology and PBR textures.
  • Game Environments: Fully realized 3D scenes for games or visualization.
Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Frank

Frank

3D Artist and Game dev

5.0(1)
  • FromItaly
  • Member sinceMar 2026
  • Avg. response time1 hour
  • Last delivery2 months
  • Languages

    English, Italian
I’m a multi-disciplinary 3D Artist and Game Developer with a proven track record in the video game industry. My greatest asset is my versatility. My background spans between 3D art, VFX, pixel art, animation, and coding, I can seamlessly adapt to project needs and bridge the gap between creativity and technology.

Other Game Art Services I Offer