I will do hand rig and finger bone rig in blender for ue5 and unity export

F
frank_b3n
F
frank_b3n
Frank

About this gig

Hand rig blender and finger bone rig service building complete hand animation rigs with individual finger controls, curl drivers, and confirmed finger rig ue5 and hand rig unity export before delivery.


Service includes:

  • Hand rig blender setup with correct finger bone rig hierarchy per finger
  • Individual finger bone controls proximal, middle, and distal phalanges
  • Thumb rig with correct saddle joint rotation axis setup
  • Finger bone rig curl driver full fist pose from a single control bone
  • Finger spread driver for fan and splay poses
  • Hand animation rig pose library open, fist, point, pinch, and grip poses
  • Weight painting for clean knuckle deformation without pinching
  • Finger rig ue5 export with bone naming matching UE5 hand skeleton
  • FBX export tested in both finger rig ue5 and hand rig unity pipelines
  • Hand rig unity configuration with Humanoid finger bone mapping
  • Animation test showing full hand animation rig pose range (Premium)


Software: Blender | Unreal Engine 5 | Unity

Output: .blend / FBX / engine project files


Message before ordering for stylized hand rigs, extra fingers, or full body + hand rig combinations.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Frank

Frank

Blender Vehicle Rigging for UE5 and Unity

  • FromUnited Kingdom
  • Member sinceJul 2026
  • Avg. response time1 hour
  • Languages

    English, Spanish, French, German, Italian
I specialize in Blender vehicle rigging and game-ready vehicle setup for Unreal Engine and Unity. I create car rigs, wheel and suspension systems, drivable vehicle rigs, and optimized FBX exports for seamless engine integration. Whether you need a realistic vehicle rig, animation-ready setup, or import-ready assets for UE5 or Unity, I deliver clean and efficient solutions for game development.