I will develop high quality 2d pixel game ,indie game development in godot, unity, ue4

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franklin_tech56
F
franklin_tech56
Franklin Regain

About this gig

I am a professional Godot developer and game programmer specializing in 2D pixel game development using the Godot engine. I help indie creators, startups, and studios create complete video games with smooth gameplay, clean code, and scalable design.

Whether you need a pixel art platformer game, RPG, mobile game, PC game, or a game prototype, I can develop your 2D Godot game from concept to completion using GDScript and best game design practices.

What I Can Develop

  • 2D pixel games (platformer, RPG, indie game)
  • Godot game development (Godot 4)
  • Mobile game (Android)
  • PC game & Steam-ready builds
  • Gameplay systems & mechanics
  • Game prototype / Godot prototype
  • Bug fixing & performance optimization
  • UI, controls, animations, and polish

Technology & Skills

  • Godot Engine (2D & basic 3D)
  • GDScript & computer programming
  • Pixel art integration
  • Game programming & gamedev workflow
  • Game engine optimization
  • Unity & Unity developer experience (for cross-engine understanding)
  • HTML5 / web game basics (when needed)

Why Choose Me

  • Experienced 2D game developer & video game developer
  • Clean, scalable code structure
  • Clear communication & advisor support
  • Optimized for mobile, PC, and Steam
  • Complete game creation

Get to know Franklin Regain

Franklin Regain

Expert Game Developer Software Programmer

5.0(5)
  • FromUnited Kingdom
  • Member sinceDec 2025
  • Avg. response time5 hours
  • Last delivery1 week
  • Languages

    English, Spanish, French, Polish
I am an expert programmer and game developer with 7+ years of hands-on experience building scalable applications and immersive games across PC, mobile, and web platforms. I specialize in game development, backend systems, and interactive tools using Unity, Unreal Engine, Godot, C++, C#, Python, and JavaScript. I focus on clean architecture, performance optimization, gameplay systems, and AI-driven mechanics.