I will create custom geometry node setups and procedural tools in blender

F
freesparklance
F
freesparklance
Abhishek

About this gig

Are you looking for non-destructive, procedural workflows in Blender?


As a programmer and 3D artist, I bridge technical node logic with clean visual design. I can build optimized, parametric Geometry Node setups and procedural shaders tailored to your workflow.


What I Build:

* Parametric Assets: Single customizable 3D props with clean modifier sliders and gizmos.

* Procedural Systems: Multi-object setups, building facades and scatter networks.

* Advanced Tools: Dynamic node setups combining physics, visual simulations, and procedural shaders.


Why Choose This Gig?

* Optimized Logic: Clean, efficient node trees that won't destroy viewport performance nor look cluttered.

* User-Friendly: Tweak parameters via intuitive modifier inputs without touching the nodes.

* Deliverables: Fully packed .blend files and clear render previews.


Please send me a message before ordering so we can discuss your technical requirements!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Abhishek

Abhishek

3D Art, Procedural and Parametric Models, Renders, Assets

  • FromUnited Kingdom
  • Member sinceJan 2026
  • Avg. response time1 hour
  • Languages

    English
I am 3D artist and designer. I have ample skill in Blender and Godot. I can make static models, animation, game assets, procedural models, parametric models etc. From my day job, I can bring a programmer's perspective to designs to make them ultra flexible.