I will be your unity game dev

F
furranystudio
F
furranystudio
Maxime Sanchez

About this gig

Looking for a Unity C# programmer for support, part-time, or full-time development?


Holding a Masters Degree in Game Programming with studio experience, I write modular and optimized C# code for PC, Consoles, Mobile, and Steam Deck.


Whether you need quick bug fixing, VR mechanics, or multiplayer integration, I adapt smoothly to your workflow.


️WHAT I CAN DO:

  • Bug Fixing & Optimization: Refactoring C# code, memory profiling, Steam Deck target.
  • Gameplay Systems: Locomotion, heroic skills, inventories, quest & dialogue engines.
  • Multiplayer: Steamworks.NET, NetCode for GameObjects, lobbies, server lists.
  • VR Dev: Interactive systems, physics locomotion, anti-VR sickness (Quest, PSVR2).
  • Custom Tools: Unity editor tools for dialogue, quest, NPC, and item management.
  • AI & Shaders: Pathfinding, enemy state machines, Shader Graph, HLSL/GLSL, IK.


WORKFLOW:

  • Team-Ready: Git, PlasticSCM, Perforce, Trello, Discord.
  • Flexible Engagement: One-off fixes, part-time sprints, or full-time support.
  • Clear Communication: Regular progress updates with code commits and previews.


PLEASE CONTACT ME BEFORE PLACING AN ORDER to align on scope and custom milestones!

Get to know Maxime Sanchez

Maxime Sanchez

Unreal Engine and Unity Developer

  • FromFrance
  • Member sinceOct 2026
  • Languages

    English, French, Spanish
I am a passionate Unreal Engine and Unity developer specializing in multiplayer video games. With experience in C# and .NET since 2012, I work as both a freelance and open-source developer. I have a strong background in game mechanics, AI systems, and UI implementation, and I am currently completing my Master's in Game Development.

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