I will design and implement unreal engine 5 cpp systems


About this gig
My FAB (Unreal Engine 5.1-5.7) plugins:
https://www.fab.com/sellers/XForge
Need an experienced Unreal Engine 5 C++ developer?
I build clean, modular, production-ready C++ systems for UE5. From quick fixes to full architecture design, I deliver documented code that's easy to maintain and extend.
Services:
- Bug fixing & debugging Solve crashes, memory leaks, replication issues
- ️Code refactoring Improve structure, performance, and readability
- ️Gameplay systems Combat, inventory, abilities, progression, AI
- ️Architecture design Scalable project structure, subsystems, frameworks
- Network replication Multiplayer-ready systems with proper authority handling
- Code review Feedback on best practices, optimization, UE5 patterns
Why me? I'm the creator of Stats_X, a production-ready stats & ability system and Inventory_X a professional Inventory system with client-prediction on FAB Marketplace. My portfolio demonstrates real, shipped work not just tutorials.
All deliverables include:
- Clean, commented code
- Blueprint exposure where needed
- Documentation
Message me before ordering with your requirements for accurate scoping.
Get to know Gabrieler
- FromItaly
- Member sinceMay 2020
- Avg. response time2 hours
- Last delivery1 year
Languages
Italian, English
FAQ
Which package should I choose?
System Task — Bug fixes, small features, code review, refactoring Core System — One complete system (e.g., inventory, save system, ability) Architecture — Multiple systems, project structure, or complex infrastructure
Do you work with Blueprints too?
I work in C++, but I always expose functionality to Blueprints so designers can use and tweak systems without code. If you want a full Blueprints work, i have another GIG for that
Do you support multiplayer projects?
Yes. I build with network replication in mind from the start.
Can you work on existing projects?
Yes. I write modular, non-invasive code that integrates cleanly.
What if the task is bigger than expected?
I'll let you know before proceeding. We agree on scope upfront — no surprises.
Do you provide documentation?
Yes. All packages include detailed docs.

