I will make unreal engine games


About this gig
You will get gameplay prototyping and core system programming in Unity (C#) and Unreal Engine (Blueprints/C++), focused on functional, testable mechanics rather than full game production. I work on gameplay systems, interaction logic, state machines, UI integration, physics, and technical prototypes using clean and structured code.
My background includes engineering problem-solving, process thinking, and software logic, with hands-on experience building Unity procedural systems, Unreal gameplay mechanics, turn-based systems, and VR prototypes. I have worked with Unity, Unreal, XR, and interactive simulations, always prioritizing clarity, modularity, and maintainability.
This gig is ideal for indie developers, studios, or teams needing a reliable technical prototype or core gameplay system before moving into full production. Portfolio: https://gabrielndiniz.github.io/
Get to know Gabriel N Diniz
- FromBrazil
- Member sinceAug 2023
Languages
English, Portuguese, Spanish

