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I will develop gameplay systems, tools and features

G
gaetanbarriol
G
gaetanbarriol
Gaëtan B.

About this gig

Are you looking for a reliable, experienced game developer to bring your vision to life?


I'm Gaëtan, a C++ and C# programmer with 8+ years of experience in game development, XR, and software engineering. I've shipped features on AAA titles at Ubisoft, built immersive VR/AR experiences, and developed production-grade tools and systems across Unity and Unreal Engine.


What I can do for you:

  • Gameplay systems (movement, combat, inventory, save systems, quests, dialogues)
  • UI systems and HUD development
  • Custom editor tools and developer tooling
  • Bug fixing and code optimization
  • Performance profiling and improvements
  • C++ and C# feature development


Why work with me:

  • AAA industry experience (Ubisoft - The Crew 2)
  • Clean, modular, well-documented code
  • Clear communication thoughout the project
  • On-time delivery with no surprises


How it works: Before starting, I'll ask a few questions to fully understand your needs. For larger projects, I'm happy to jump on a quick call to make sure we're aligned before any work begins.

Whether you're an indie developer, a small studio, or just someone with a great game idea, I'm here to help you build it right.


Let's make something great together.

Get to know Gaëtan B.

Gaëtan B.
  • FromCanada
  • Member sinceJan 2022
  • Avg. response time1 hour
  • Languages

    English, French
8 years of programming experience across game development, XR, and production software. Proficient in C# and C++, with hands-on experience in Unity and Unreal Engine. Bachelor's in Computer Science, specialized in game dev. Former UI programmer at Ubisoft Ivory Tower on The Crew 2, followed by 4 years as a software developer in Canada. I build gameplay systems, developer tools, and performance-critical code and I take ownership of what I ship. Clear communicator, used to Agile teams and real deadlines. Let's talk about your project!