I will fix or develop systems in unreal engine 5

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Samuel G.

About this gig

I will help you investigate, debug, and fix issues in your Unreal Engine 5 project.

I specialize in Blueprint development, gameplay systems, and multiplayer/replication. Whether you are dealing with a broken Blueprint, unexpected gameplay behavior, RPC or replication problems, or an existing system that needs debugging, I can help identify the cause and implement a clean solution.

I can help with:

Blueprint debugging and bug fixes

Gameplay mechanics and systems

Multiplayer and replication issues

RPC and server/client logic

Inventory and item systems

Interaction systems

Pickup/drop functionality

Fixing and improving existing Blueprint systems

Packages

Basic Small, clearly defined Blueprint or gameplay issue.

Standard More complex issue requiring deeper investigation and debugging.

Premium Complex gameplay, multiplayer, or replication issue.

Please contact me before ordering Standard or Premium so I can review the issue and confirm the appropriate package.

If you are unsure which package fits your problem, send me a message with a short description, screenshots/video, and your Unreal Engine version.

Get to know Samuel G.

Samuel G.

Unreal Engine 5 Developer

  • FromSlovakia
  • Member sinceSep 2026
  • Avg. response time1 hour
  • Languages

    Slovak, English
I'm an Unreal Engine 5 developer focused on Blueprint-based gameplay systems and multiplayer functionality. I can help with developing gameplay features, debugging Blueprint systems, fixing replication and multiplayer issues, and extending existing UE5 projects. My experience includes inventory and item systems, interaction systems, pickup/drop mechanics, RPC and server/client logic, gameplay prototyping, and Blueprint debugging. I tend to be straightforward and don't like beating around the bush. Please pardon the typo in my introduction video — it was supposed to say “Surfer,” not “Sufrer.”

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