I will develop or improve your unity mobile game for android and ios


About this gig
Need a Unity developer to build or improve your mobile game?
I have 5 years of Unity and C# experience and have developed or improved more than 40 game projects through freelance and studio work. My portfolio includes rhythm, racing, puzzle, runner, word and board games.
I can help with:
Unity and C# gameplay systems
Mobile controls, menus, HUDs and UI/UX
Progression, scoring, rewards and save systems
Bug fixing and performance optimization
AdMob, Firebase and SDK integrations
Android and iOS project preparation
Clean Unity source code delivery
Every game has a different scope. Please message me before ordering with your game idea, reference games, target platform, required features, available assets and deadline. I will review the project and recommend the right package or prepare a clear custom offer.
You will receive honest scope, regular progress updates and maintainable Unity work.
Get to know Huseyin Olmez
Unity Mobile Game Developer
- FromTurkey
- Member sinceSep 2020
- Last delivery5 years
Languages
English
My Portfolio
FAQ
Do I need to contact you before ordering?
Yes. Please send your idea and feature list first so I can confirm the right package, timeline and technical scope.
Can you work on an existing Unity project?
Yes. I can improve gameplay, implement or redesign UI, add systems, fix bugs and optimize an existing project after reviewing it.
What do you need to start?
Your game idea, target platform, reference games, feature list, available assets, Unity version and deadline.
Will I receive the Unity source code?
Yes. Source code delivery is included in all three packages unless third-party licensed assets require a different arrangement.
Can you add ads, Firebase or other SDKs?
Yes. AdMob, Firebase, analytics and other SDK integrations can be included after the exact requirements are reviewed.
Can you publish the game to Google Play or the App Store?
Store submission is available through a custom offer after reviewing the project, store assets and developer account requirements.

