I will build gameplay systems in unreal engine 5

G
gavinroye
G
gavinroye
Gavin R

About this gig

I'm a systems designer with a team FPS on Steam (in review) - I built every gameplay system in it: enemy AI, weapons, spawning, and save/persistence.


I'll build your mechanic or system in clean, modular UE5 Blueprints you can actually extend later - commented graphs, organized folders, and a video walkthrough of how it works.


What I build:

  • Combat & weapon systems
  • - Ability/spell systems
  • - Enemy AI (Behavior Trees or state machines)
  • - Spawners & wave systems
  • - Save/load & persistence
  • - Pickups, inventory & interaction systems
  • - HUD hookups

How it works: message me your project details (or I start from a clean template), we agree exact scope in chat before you order, and you receive full source with comments plus a walkthrough video.


Full system breakdowns with Blueprint graphs are in my profile portfolio including the Steam title.

Get to know Gavin R

Gavin R

Systems Designer UE5 Blueprint Developer

  • FromUnited States
  • Member sinceJan 2022
  • Avg. response time1 hour
  • Languages

    English
I'm a systems designer specializing in UE5 Blueprints - enemy AI (Behavior Trees and state machines), combat and ability systems, spawning, and save systems. I took a first-person arcade shooter to Steam (now in review) as sole systems designer, building every gameplay system in it. Every delivery includes clean, commented source and a video walkthrough so you can extend the system without me.

My Portfolio

Other Game Development Services I Offer