I will gta rp server optimization fivem bug fix custom gang assets qbcore developer esx

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Gefarse Andrea

Level 1

About this gig

Is your GTA RP server crashing under heavy player loads, throwing endless script errors, or suffering from high resource monitor latency? As a professional FiveM developer, I specialize in comprehensive GTA RP server optimization, rapid bug fixing, and custom gang asset implementation across QBCore, ESX, and QBox frameworks.

Stop losing your community to low FPS, desync, and unstable mechanics. I optimize your environment to ensure peak performance.

Why Choose My Service?

Many developers just drop unoptimized assets into a network, destroying texture memory and causing game-breaking script lag. I manually clean database queries, compress heavy EUP clothing and vehicle assets, and fix broken script loops to bring your server resource monitor metrics back into the green.

What This Gig Includes:

  • GTA RP Server Optimization: Drastically lower asset MS usage, compress textures, and eliminate client-side lag.
  • Expert Bug Fixing: Clean up console error streams, fix broken scripts, and optimize database indexing.
  • Custom Gang Assets & EUP: Flawless configuration of custom gang vests, clothing packs, and vehicle livery setups.
  • Anti-DMCA Asset Debadging

CONTACT ME BEFORE ORDERING!

Get to know Gefarse Andrea

Gefarse Andrea

Multi Engine Game Developer , Server Architecture and VFX Expert

4.9(14)

Level 1

  • FromNigeria
  • Member sinceApr 2026
  • Avg. response time1 hour
  • Last delivery1 week
  • Languages

    Spanish, French, English, German, Italian, Urdu, Czech, Portuguese, Danish, Japanese, Chinese
Full-stack game developer and technical architect specializing in high-performance multiplayer systems. With deep expertise across Roblox Studio (Luau), FiveM/GTA RP (QBCore/ESX optimization), Minecraft network deployment (Forge/Fabric modpacks), and Unreal Engine/Unity (Niagara VFX), I engineer production-ready virtual environments. I focus on low-latency asset compression, database synchronization (SQL/DataStores), and robust bug fixing. Whether building games from scratch or optimizing servers for peak player counts, I deliver clean code. ¡Hablo español! Let’s build your vision.

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