I will build custom roblox maps in roblox studio for your game


About this gig
Are you looking for someone to build a Roblox map for your game?
I can help you bring your ideas to life by building custom maps in Roblox Studio. Just share your idea, reference images, or anything you have in mind, and I'll work with you to create something that fits your game.
I can build different types of maps, whether you want something simple, realistic, low poly, or detailed.
Here are some things I can build:
- Custom Roblox maps
- City maps and neighborhoods
- Simulator and tycoon maps
- Roleplay maps
- Buildings and houses
- Roads, bridges, and streets
- Terrain and natural environments
- Lobbies and spawn areas
- Battle arenas
- Adventure and survival maps
- Custom models and map assets
- Complete game environments
I also make sure the map is properly arranged, with buildings, roads, and other parts placed where they belong.
I want to make sure you get a map that matches your idea and works well for your game.
Have an idea for a Roblox map? Send me a message and let's talk about it!
Get to know Green dev
Roblox Developer, Scripting, VFX, Animation, Full game, UGC
- FromUnited States
- Member sinceJun 2026
- Last delivery2 months
Languages
English, Spanish, German, Italian
My Portfolio
FAQ
Can you build a map from my reference images?
Yes! Send me your reference images, videos, or concepts, and I will use them to understand your desired design.
Can you create realistic Roblox maps?
Yes. I can create realistic, low-poly, stylized, and other custom map styles.
Can you build a complete map for my Roblox game?
Yes. I can create connected environments with different locations designed around your gameplay.
Do you provide the Roblox Studio project file?
Yes. I can deliver the completed Roblox Studio project.
Can you create custom buildings and models?
Yes. I can build custom structures, buildings, roads, and environmental assets for your map.
Should I contact you before ordering?
Yes. Please contact me first to discuss your project size, requirements, references, and budget.

