I will create a stylized 3d game environment as a native in godot 4

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G
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Gustavo

About this gig

Tired of importing assets that still need hours of setup in Godot?


I create stylized, production ready 3D game environments delivered as native Godot 4 .tscn files, and drop them straight into your project and they work.

No broken materials

No missing Modes

No guessing

I'm not a 3D artist who exports .fbx fils and calls it game ready. I'm a godot 4 developer with 5 years of experience across Godot, Blender and Unity. I build environments the way your engine expects them.


Most sellers hand you a folder of meshes, I hand you a complete, playable scene.


STYLES I COVER:

  1. Fantasy: forest, villages, ancient ruins
  2. Sci fi: space station, corridors, futuristic bases
  3. Desert: dry canyons, sandstone temples, oasis
  4. Arctic: frozen tundra, ice caves, snowy peaks


Not sure which style fits your game? I stand to solve problems, just message me and i'll help you decide.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Gustavo

Gustavo

Godot Game Developer

  • FromArgentina
  • Member sinceMay 2026
  • Avg. response time1 hour
  • Languages

    Portuguese
I'm a game developer and 3D environment artist with 3-5 years of hands on experience building production ready levels in Godot 4. Every scene I deliver is a native Godot 4 .tscn file, collision shapes, lighting. World environment, and organized mode hierachy included. you drop it into the project and it works.