I will stylized low poly 3d game environment ue5 unity level design 3d scene game asset

H
hamfaru
H
hamfaru
Olamide Dev

About this gig

HELLO; Are you looking for a low poly stylized game environment that is clean, optimized, and fully game ready for Unreal Engine or Unity? I specialize in creating modular, optimized, and visually appealing 3D environments designed specifically for game development, level design, and real time rendering. Whether you're building an indie game, open world map, or stylized scene, I deliver environments that balance performance and visual quality.


 WHAT I OFFER

  • Low poly stylized environment design
  • Modular environment assets (reusable & scalable)
  • Game ready assets (optimized topology & UVs)
  • Unreal Engine 5 environment setup (Nanite/Lumen ready if needed)
  • Unity 3D environment integration
  • Level design (terrain, layout, composition)
  • Open world environment scenes
  • Lighting & rendering setup for real time engines
  •  Strong focus on game-ready optimization (low poly + performance)
  • Clean modular workflow for easy expansion
  • Experience with Unreal Engine 5 & Unity pipelines
  • Balanced stylization + functionality
  • Clear communication & reliable delivery


Please contact me with your project details, references, and engine preference (UE5 or Unity) so I can deliver exactly what you need.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Olamide Dev

Olamide Dev

3d artist

  • FromNigeria
  • Member sinceJun 2026
  • Avg. response time1 hour
  • Last delivery5 days
  • Languages

    English, Spanish, French, German, Arabic
HELLO!! I am a professional 3D character artist specializing in realistic and stylized character creation for games, film, and AI content. I work with Unreal Engine 5, Metahuman, Blender, ZBrush, and Maya to deliver high-quality models, rigging, and animation-ready assets. My expertise includes Metahuman avatars, facial rigging, ARKit blendshapes, lip sync, and mocap retargeting. I create production-ready digital humans optimized for real-time and cinematic workflows. THANKS BEST REGARDS!!!