I will implement professional gameplay systems and logic in unity

H
harisemic
H
harisemic
Haris

About this gig

Stop wasting months building core systems from scratch. Get a professional, scalable foundation for your Unity 2D game today!

I am a Unity developer specialized in building robust gameplay systems. Whether you need a Farming Simulator, an RPG, or an Action Platformer, I provide clean, modular C# code that is easy to expand.

What I offer:

  • Advanced Inventory: Slot-based systems with drag-and-drop.
  • Farming Mechanics: Planting, growth stages, watering, and harvesting.
  • Dynamic Shop System: Buy/Sell mechanics with custom currency.
  • Robust Save/Load: Persistent data management (JSON).
  • Modular Architecture: Clean scripts that won't break your game.

Why work with me? I offer a transparent development process. You can see my work in action through 10+ public devlogs on Itch.io (Vidik Studio), where I documented every step of my project "Lazy Farm."

Services:

  1. Implementing full farming/RPG frameworks.
  2. Custom 2D player controllers and combat logic.
  3. Bug fixing and script optimization.
  4. Full functional prototypes.

NOTE: Please contact me before placing an order to discuss your project requirements!

Get to know Haris

Haris

Unity Developer, 2D Game Systems and C Sharp Expert

  • FromSerbia
  • Member sinceMar 2026
  • Avg. response time1 hour
  • Languages

    English
Hello! I'm a C# Developer & Systems Architect behind Vidik Studio. I build high-performance software, from cloud-based business desktop apps (WPF/WinForms) to immersive 2D games in Unity. My focus is on clean architecture (MVVM), zero-lag logic, and modern UI/UX. What I do: • C# Desktop & Cloud Apps (Inventory systems, profit analytics, databases) • Unity Game Dev (Complex systems, AI, inventory, save/load) I’m fully transparent—proven by my 30+ days of public devlogs for 'Lazy Farm'. Let's turn your idea into a robust product. Message me!

My Portfolio