I will do architectural interior design and interactive walkthrough


About this gig
Step into your design before its built with interactive architectural walkthroughs powered by Unreal Engine.
Basic Package includes:
- Walkthrough + Flythrough modes
- Material switching (walls, floors, furniture)
- Light & door interactions
- Smooth PC navigation
Intermediate Package adds:
- Static mesh/object swapping
- Day/Night mode switch
- Basic VR integration (Oculus Quest)
- Teleportation, movement, and grabbing objects
Advanced Package delivers:
- All from Basic & Intermediate
- Custom VR interactions:
- UI interaction (menus, toggles)
- Scene transitions
- Trigger-based animations
- Multi-room teleport
- Custom lighting control panel
Whether you are an architect, interior designer, or real estate developer ,I provide high-quality, immersive solutions that showcase your space interactively and impressively.
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Get to know Harsh
- FromIndia
- Member sinceJul 2025
- Avg. response time1 hour
Languages
English, Marathi, Hindi
FAQ
What do I need to provide to get started?
You’ll need to provide your 3D architectural model in one of the following formats: .fbx, .glb, .3ds, .blend, .obj, .max, or .ma. Optionally, please include your floor plan, material references, and interaction requirements.
Can I request custom interactions in VR?
Yes! The Advanced package includes custom VR interactions like UI toggles, buttons, light panels, animation triggers, and more. We’ll tailor it to your project.
Can I use the walkthrough in a presentation or client meeting?
Absolutely. The output is a standalone PC executable (.exe) or VR build that can run offline — ideal for meetings, real estate demos, or investor showcases.
Can I request cinematic camera walkthroughs or videos?
Yes! Cinematic walkthrough videos with smooth camera animations and ambient music can be included upon request, especially in the Advanced package.
Which platforms are supported for VR?
Currently, we support PCVR and Meta Quest (via Link or native build). Please mention your headset in the initial discussion.
Do you support Unity-based walkthroughs as well?
Yes, though Unreal Engine is our primary platform. If you prefer Unity, let us know upfront so we can structure the project accordingly.

