I will create game ready 3d models, props, and pbr textures

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haruzs
H
haruzs
Haruzzz

About this gig

Hi! I build high-quality, game-ready 3D props and assets optimized for Unreal Engine, Unity, and real-time projects.

If you need clean low-poly geometry, high-detail PBR texturing, and assets that drag-and-drop seamlessly into your engine, I am here to help bring your ideas to life.

What you will get:

  • Clean Low-Poly modeling and optimized geometry with no N-gons.
  • Efficient UV unwrapping with high Texel Density.
  • Photorealistic 2K or 4K PBR textures including Base Color, Normal, Roughness, Metallic, and AO.
  • Proper scale, zeroed transforms, and centered pivot points.
  • Ready-to-use exports including FBX, OBJ, BLEND, and PNG files.

My Process:

  1. Concept analysis and base mesh setup in Blender.
  2. High-to-Low poly baking and PBR texturing in Substance Painter.
  3. Engine-ready asset delivery.























Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Haruzzz

Haruzzz

I will create game ready 3D models, props, and PBR textures

  • FromBolivia
  • Member sinceSep 2026
  • Languages

    Spanish, English
Hi! I am a passionate 3D Asset Artist specializing in hard-surface modeling, low-poly optimization, and PBR texturing for video games, real-time engines, and product visualization. I focus on creating high-quality, game-ready 3D props and environment assets that strictly follow industry standards. My primary workflow involves modeling, topology cleanup, and UV unwrapping in Blender, followed by detailed high-to-low poly baking and photorealistic texturing in Substance 3D Painter.

My Portfolio