I will do 3d modeling for games, rendering and texturing


About this gig
Looking for professional 3D modeling for games, rendering, and texturing?
You're in the right place.
I create high-quality, optimized, and visually appealing 3D assets that are perfect for games, animations, and real-time projects. Every model is built with clean topology, proper scale, and detailed textures to ensure smooth performance in game engines and stunning renders.
- I will design game-ready 3D models including props, environments, objects, and assets based on your concept, reference, or idea with accurate shapes and clean geometry.
- All models come with detailed UV mapping and professional texturing to give a realistic or stylized look according to your project needs.
- I provide high-quality renders with proper lighting, materials, and camera angles to showcase your model in a professional and attractive way.
- Models are optimized for Unity, Unreal Engine, and other platforms with low poly or mid poly topology, efficient meshes, and organized files (FBX, OBJ, BLEND, PNG, JPG).
I focus on quality, fast delivery, and client satisfaction to bring your game assets and 3D ideas to life.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Haseeb Arshad
Blender, Unreal engine, After effects, Adobe premiere pro, Adobe Photo
- FromPakistan
- Member sinceJan 2025
- Avg. response time2 hours
Languages
Urdu, Hindi, English
FAQ
What do you need from me to get started?
You can send a reference image, concept art, sketch, or even a simple idea. The clearer your reference, the faster and more accurate the model will be.
Which software do you use for modeling?
I mainly use Blender for all my 3D model and low poly modeling work.
Are your models optimized for game engines?
Yes, all assets are optimized and work smoothly in Unity, Unreal Engine, Godot, and other engines.
What file formats do you deliver?
I can deliver FBX, OBJ, BLEND, GLTF, or any other format you prefer.
Can you create full environments or only single assets?
I create everything—from simple props to full low poly environments and buildings.

