I will create, rig, fix and convert 3d model for vrchat, mmd, vtuber, vroid, koikatsu
About this gig
Hello!
Is your VRChat avatar broken, laggy or lacking facial expressions and proper tracking?
Do you need a working VTuber or Koikatsu model with smooth face tracking and no glitches?
I will fix, rig and optimize your avatar for perfect performance in VRChat, Unity, Blender and VTube Studio. I work with VRChat, Koikatsu, VRM, MMD, VRoid and VTuber models, including SFW and NSFW avatar customization (non explicit editing, toggles and setup)
Problems I Fix
- Broken armature, twisted limbs, bad rigging
- Messy weight paint, stretching and clipping
- Missing or broken facial expressions
- Face tracking, lip sync and eye tracking issues
- Koikatsu, VRM, MMD, VRoid conversion errors
- Laggy avatars and poor performance
- Missing textures and shader errors
- Unity upload error and VRChat SDK issue
Solutions I Provide
- 3D rigging and bone structure fixes
- Smooth weight painting and deformation
- Facial rigging with blendshapes
- Accurate face tracking & VTuber setup
- NSFW toggle setup
- Shader fixing and texture correction
- Working Unity setup for upload
Not sure whats wrong with your avatar? Send your files I'll check and fix everything
Feel free to contact me before placing your order
Thanks!!!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Helena
3D Artist expertise in custom vrchat avatar, vtuber model and editng with facial
- FromUnited Kingdom
- Member sinceMar 2026
- Avg. response time1 hour
Languages
French, English, German, Japanese
FAQ
Can you rig characters for games?
Yes, I provide clean and optimized rigs suitable for game engines and animation pipelines.
Do you provide ARKit 52 blendshapes?
Yes, I create fully compatible ARKit 52 facial blendshapes for animation and real time use.
Do you work with references?
Absolutely. You can provide images, sketches, or existing models.
What software do you use?
Blender and ZBrush for modeling and rigging.
Can you rig existing models?
Yes, I can rig your existing 3D models as long as the topology is clean. If needed, I can also fix or optimize the mesh before rigging.
Do you support game engines like Unity or Unreal?
Yes, I can prepare rigs compatible with Unity and Unreal Engine, ensuring proper export and performance optimization.
What file formats do you deliver?
I deliver files in formats such as FBX, OBJ, and Blender files depending on your requirements.
Do you provide revisions?
Yes, I offer revisions to ensure the final result meets your expectations and project needs.

