I will create spine 2d character layer animation rigging items spine2d for your game


About this gig
Need your 2D game characters to move smoothly, feel responsive, and be ready for gameplay?
I will create professional Spine 2D character animation and rigging for your game, turning your prepared 2D artwork into a properly structured, animated character.
Whether you need a character rig, gameplay animations, or a complete animation set, I can help build animations that fit your game's style and requirements.
WHAT I CAN DO:
- Spine 2D character rigging
- 2D game character animation
- Idle, walk and run animations
- Attack and combat animations
- Jump and movement animations
- Death and hit animations
- Victory and emote animations
- Character action animations
- Bone and hierarchy setup
- IK and mesh setup
- Skinning and weighting
- Animation cleanup and polishing
- Game-ready Spine animation
I can work from your existing character artwork and organize it into a usable Spine 2D setup for your game.
Send me your character artwork, animation requirements and references, and let's bring your character to life.
Message me before ordering if your project requires a custom animation setup or multiple characters.
Get to know Henry Sp
spine 2d game rig character layers animation idle, walk, run, attach spine pro
- FromGuatemala
- Member sinceOct 2026
Languages
English, Spanish
FAQ
What artwork do I need to provide?
Ideally, provide layered character artwork with the body parts separated. If your artwork needs preparation before rigging, message me first so I can assess it.
What types of animations can you create?
I can create gameplay animations such as idle, walk, run, jump, attack, hit, death, victory, emotes and other custom character actions.
Can you create animations for my specific game?
Yes. You can provide gameplay references, animation references, character artwork and technical requirements so the animation can be created around your project.
Do you provide both rigging and animation?
Yes. I can create the Spine 2D rig and animate the character according to your game's requirements.

