I will develop, debug, polish unreal engine 5 games with blueprints, 3d assets, vfx

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henry_kanet
H
henry_kanet
Henry

About this gig

Are you looking for an experienced Unreal Engine 5 game developer to debug, improve, and polish your existing game project? I can help you refine your UE5 project, integrate gameplay systems, fix C++ and Blueprint issues, improve visual quality, and prepare a tested Windows build.


What I Offer

  • Unreal Engine 5 C++ development and debugging
  • Blueprint scripting and gameplay integration
  • Existing UE5 project audit and troubleshooting
  • Game mechanics and interactive gameplay systems
  • RPG progression, rewards, and unlock systems
  • Boss fights, dragon encounters, and combat mechanics
  • Save and load systems with progression tracking
  • 3D asset integration and material setup
  • Character animation and visual effects integration
  • Lighting, camera, controls, and UI improvements
  • Game testing, bug fixing, and performance optimization
  • Windows game packaging and source-code handover


Please Contact Me Before Ordering

Every Unreal Engine project has different requirements. Please send your project files or a project overview, your target Unreal Engine version, your desired features, and your expected budget.


Let's turn your Unreal Engine project into a more polished, functional, and engaging game.

Get to know Henry

Henry

Game development

  • FromUnited States
  • Member sinceSep 2026
  • Avg. response time1 hour
  • Languages

    English, French, German, Spanish
I’m a game developer specializing in Unreal Engine, Unity, and Blueprint development I create gameplay systems and prototypes for First Person Shooter (FPS), Third Person Shooter (TPS), RPG, Roguelike, survival, and action games I can build player controllers, combat systems, weapons, inventory, enemy AI, UI, interaction systems, progression mechanics, and other core gameplay features. Whether you’re starting a new game or need help developing an existing project, I can turn your ideas into functional, playable systems.