I will do pixel art vfx, particle effect, rotoscoping spell animation, game assets


About this gig
Looking for professional Pixel Art VFX, Particle Effects, Spell Animations, Rotoscoping, and Game Assets for your project?
I create custom pixel art visual effects designed for RPG games, indie games, platformers, mobile games, and retro-inspired projects. Whether you need magic spells, combat effects, elemental attacks, explosions, slash effects, particle systems, or smooth rotoscoped pixel animations, I can create game-ready assets that match your art style and gameplay.
What I Can Create
- Pixel Art VFX
- Spell Animations
- Particle Effects
- Fire, Ice & Lightning Effects
- Combat & Battle Effects
- Explosion Animations
- Slash & Hit Effects
- Aura & Buff Effects
- Skill Animations
- Rotoscoping Pixel Animation
- Sprite Sheets
- RPG Game Assets
Perfect For
- RPG Games
- Indie Games
- Platformer Games
- Mobile Games
- Unity Projects
- Godot Projects
- RPG Maker Projects
- Retro Games
Why Work With Me?
- Custom-made assets
- Smooth frame-by-frame animation
- Organized sprite sheets
- Consistent pixel art style
- Commercial-use friendly
- Fast communication
Let's discuss your project
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Ghracey
2D Fighting Game Sprite Artist, MUGEN, IKEMEN GO, Godot, Pixel Animation
- FromUnited Kingdom
- Member sinceMay 2026
- Avg. response time1 hour
Languages
English, Spanish, German, French
FAQ
1. What effects can you create?
I can create spells, explosions, slash effects, elemental attacks, particles, buffs, debuffs, healing effects, UI effects, and custom visual effects.
2. Do you provide sprite sheets?
Yes, sprite sheets are included in Standard and Premium packages.
Can you match my game's style?
Absolutely. Share references, screenshots, or existing assets, and I will match the style closely.
What is rotoscoping in pixel art?
Rotoscoping is a frame-by-frame animation technique used to create smoother and more realistic motion for characters and effects.

