I will fix or retarget and setup animation blueprint for 3d character in unreal engine


About this gig
Your Unreal Engine character can T-pose, slide, twist, freeze, or use the wrong animation when the skeleton, retargeting settings, Animation Blueprint, Blend Space, or state machine is incorrectly configured. These issues can make your gameplay feel broken and prevent your 3d character from moving naturally.
I provide:
- Animation Blueprint setup and fixes
- UE5 retargeting and skeleton compatibility
- UE5 animation fixes
- Locomotion, Blend Space & State Machine setup
- IK and Root Motion troubleshooting
- Animation transition and movement fixes
- Unreal retargeting for different character rigs
- Etc
My working process: I inspect the character and animation setup, identify the cause, apply the fix or retarget the animations, configure the Animation Blueprint, then test the result in-game.
You get: cleaner animation flow, smoother movement, better character compatibility, and a game-ready animation setup.
Contact me with your project details and I'll help get your Unreal Engine animations working correctly.
Get to know Nikla
As an Unreal Engine Developer, I create anything with Blueprint and cpp
- FromUnited States
- Member sinceMar 2026
- Avg. response time1 hour
Languages
English, Chinese, Arabic, Finnish, Korean, Spanish
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FAQ
What happens if the problem is caused by the character rig?
I can inspect the rig and identify compatibility problems affecting animation performance or retargeting.
Do you work with marketplace characters and animation packs?
Yes. I can integrate compatible marketplace assets into an existing Unreal Engine character workflow.
Can you handle multiple characters?
Multiple characters can be handled when the required files and project scope are clearly defined.
Do you work with humanoid and non-humanoid characters?
I can work with different character types depending on the skeleton structure and animation requirements.
Can you help when the animation looks different after retargeting?
I can inspect bone mapping, proportions, poses, and retarget settings to improve the resulting motion
What should I include when placing an order?
Include the Unreal Engine version, relevant assets, project files when required, and a short description or recording showing the desired result.

