I will create, edit, port custom gmod, darkrp, tf2, cs2, sfm, source engine maps


1 order in queue
About this gig
Need a custom GMod, DarkRP, SFM, or Source Engine map built, edited, or ported by someone who understands how these communities actually use maps?
I specialize in creating, modifying, and converting high-quality maps for Garry's Mod servers, DarkRP communities, Source Engine projects, machinima productions, and custom gameplay experiences.
What I Offer:
- Custom GMod and DarkRP map creation
- Source Engine map editing and optimization
- SFM map setup for animation and machinima
- Map porting between compatible Source Engine games
- Lighting, texture, navigation, and performance fixes
- Environment design and layout improvements
Why Choose Me:
- Clean, organized map development workflow
- Focus on performance and playability
- Attention to visual quality and detail
- Reliable communication throughout the project
- Tested and optimized deliveries
Perfect For:
- GMod server owners
- DarkRP communities
- SFM animators and filmmakers
- Source Engine modders
- Content creators and developers
What You Get:
- A functional, optimized map
- Organized project files where applicable
- Smooth performance and reduced issues
Send your references, ideas, or files, and let's build something players and creators will enjoy.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Horluywarpelumi
SFM Model Creation,Game Asset Creation
- FromUnited Kingdom
- Member sinceApr 2026
- Avg. response time1 hour
- Last delivery2 days
Languages
English, Spanish, French, German
FAQ
Can you create a completely custom map from my idea?
Yes. I can build a custom map based on references, sketches, gameplay concepts, roleplay requirements, or machinima needs.
Can you edit or improve an existing GMod or DarkRP map?
Absolutely. I can fix issues, improve layouts, optimize performance, update visuals, and make gameplay adjustments.
Can you port maps from other Source Engine games?
Yes. Depending on compatibility and source files, I can port and adapt maps for GMod, SFM, and other Source Engine projects.
Will my map be optimized for server performance?
Performance is a priority. I focus on efficient map design, optimization, and testing to help ensure smooth gameplay.
What types of maps do you work on?
DarkRP maps, roleplay maps, city maps, machinima environments, custom gameplay maps, event maps, and various Source Engine environments.

