I will be your video game programmer in unreal engine

H
hosni9
H
hosni9
Rayan

About this gig

Bring your game ideas to life with high-performance, industry-standard programming. With 6 years of experience in Unreal Engine, I specialize in designing responsive, scalable multiplayer gameplay systems using clean C++ and Blueprints. Whether you need a prototype or production-ready architecture, I deliver clean, optimized, and fully documented code.


What I Master:

  • Advanced Multiplayer: Server-authoritative logic, replication, and lag compensation.
  • Epic's GAS: Implementation of the Gameplay Ability System for complex attributes and skills.
  • C++ Refactoring: Porting heavy Blueprint systems into efficient, SOLID-pattern C++.
  • Performance Optimization: Dedicated server profiling, bug fixing, and physics optimization.

From feature prototyping and custom AI to full network refactors, I ensure your game mechanics run flawlessly on PC and consoles.

PLEASE NOTE: Every game project is unique. To ensure the best results, pricing and delivery times are determined on a case-by-case basis.


CONTACT ME BEFORE PLACING AN ORDER to discuss your project requirements and get a custom offer!

Get to know Rayan

Rayan

Multiplayer systems in Unreal Engine with Blueprint, CPP and GAS

5.0(6)
  • FromFrance
  • Member sinceJun 2025
  • Avg. response time1 hour
  • Last delivery9 months
  • Languages

    English, French
I create robust, scalable multiplayer systems in Unreal Engine using clean C++ and the Gameplay Ability System. With six years of experience, I specialize in server-authoritative features, replication, and lag compensation. I refactor Blueprint code into efficient C++, optimize performance for dedicated servers, and document everything for smooth handoff. I also provide gameplay prototyping, consulting, and mentoring for Unreal developers. Fluent in English and French, I always deliver on time with clear communication.

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