I will do model and rig custom units for total war rome 2 mods, blade 2bannerlord mod
About this Gig
HELLO AWESOME BUYER!
Do you want to bring custom factions, historical warriors, or fantasy troops to life?
Importing 3D assets into total war strategy engines or action RPGs can be a technical nightmaredealing with skeleton bone mismatches, stretched weight painting, or missing textures ingame. Let an experienced 3D game asset modder handle it for you!
Whether you need a custom modeled unit from scratch, historical armor remade, or complex rigging for Total War: Rome 2 and Mount & Blade II: Bannerlord, I build ready to implement mod assets that fit seamlessly into your game engines.
What I Offer in This Gig:
- Total War: Rome 2 Unit Creation
- Mount & Blade II: Bannerlord Mod Assets
Why Work With Me?
- Engine Specific Knowledge
- Clean Topology
- Modder Friendly Delivery
Do you have a custom faction project or a complex mod in mind?
Send me a message with your reference images or concept ideas before placing an order! Let's bring your vision to the battlefield. Click "Contact Me" to get started!
FAQ
Do you provide the code or XML/DB tables to recruit the units in game?
This gig primarily focuses on the 3D asset creation, texturing, and rigging. However, I provide clean assets ready to be referenced in Bannerlord spitems.xml or Rome 2 DB tables. Message me if you need basic config files included!
Can you convert armor or models from other games?
Yes, if you have permission or open source files, I can rerig, reweight, and retexture existing meshes to fit Rome 2 or Bannerlord skeletons.
What 3D software do you use?
I work primarily with Blender, 3ds Max, ZBrush, and Substance Painter to ensure textures match the native realistic art style of Bannerlord and Rome 2.

