I will create stylized tileable textures in substance designer

H
hridoydas19991
H
hridoydas19991
Hridoy Das

Level 2

About this gig

I Will Create High-Quality Stylized PBR Textures in Substance Designer



Please message me before placing an order. So we can discuss in more detail.


I'm a 3D artist specializing in stylized PBR textures using Substance Designer. Whether you need hand-crafted materials for a fantasy forest, cartoon-style buildings, or a vibrant game

props, I've got you covered!


What I Offer:

  • Custom stylized PBR materials (.SBSAR / .SBS / .TGA / .PNG)
  • Fully procedural & tileable textures
  • Clean and organized Substance graphs
  • Maps included: Base Color, Normal, Roughness, AO, Height, Metallic (if needed)
  • Optimized for Unreal Engine, Unity, Blender, and more


Texture Examples:

  • Stylized wood, stone, brick
  • Fantasy grass, sand, or soil
  • Hand-painted feel with PBR accuracy
  • Toon/cartoony materials with charm and personality


Why Work With Me?

  • Over a year of experience creating game-ready stylized assets and textures
  • Focus on visual storytelling and artistic detail
  • Fast response and friendly communication
  • 100% satisfaction guaranteed


Let's make your world pop with personality and polish! ️

Feel free to message me before placing an order, and let's bring your vision to life!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Hridoy Das

Hridoy Das

3d Artist

5.0(227)

Level 2

  • FromBangladesh
  • Member sinceJun 2021
  • Avg. response time1 hour
  • Last deliveryabout 16 hours
  • Languages

    Bengali, English
Hi, I’m Hridoy, a professional 3D Artist with 3+ years of experience in 3D game art. I specialize in creating stylized, game-ready environments, props, and characters from concept to final implementation. I primarily work with Blender, Substance Painter, Substance Designer, Unreal Engine, and Unity, with a focus on modeling, sculpting, texturing, PBR materials, and real-time asset creation. Whether you need a 3D game environment, 3d game asset, stylized game prop, environment asset, or tileable PBR texture, I can help turn your ideas into production-ready 3D art.

My Portfolio

Related tags