I will create stunning vfx, custom shader, particle system for your game in unity


About this gig
Stop settling for generic assets. Give your game the AAA visual polish it deserves with custom-engineered VFX and shaders that don't just look stunningthey convert players.
Is your game lacking that "wow" factor? Generic effects and unoptimized shaders can ruin player immersion and tank your performance. I provide professional, high-performance visual effects tailored to your games unique art style.
What I Offer:
- Custom Unity VFX
- Advanced Shaders
- VFX Graph & Particle Systems.
- Optimization
- Unity vfx
- Custom shader
- Particle system
- Game vfx
- Unity developer
Why Choose This Gig?I dont just "make effects"I engineer visual solutions. Every shader and system is built with exposed parameters, giving you total control in the Inspector. Whether you need stylized anime effects or realistic sci-fi particles, I ensure artistic consistency and peak performance.
Ready to level up your visuals? Lets discuss your project requirements before ordering to ensure the best results!
[ORDER NOW]
Get to know Michael
Your Vision, My Expertise
- FromUnited States
- Member sinceApr 2026
- Avg. response time6 hours
Languages
English, French, German, Spanish, Romanian, Urdu, Bengali, Polish
FAQ
Which Unity Render Pipelines do you support?
I support all major pipelines, including Universal Render Pipeline (URP), High Definition Render Pipeline (HDRP), and the Built-in Render Pipeline. Please specify your pipeline when ordering to ensure compatibility.
Are the effects optimized for mobile devices?
Yes! Performance is a priority. I specialize in creating mobile-optimized VFX using efficient particle counts and lightweight shaders that maintain high visual quality without draining device resources.
Can I customize the effects after delivery?
Absolutely. I build shaders and VFX with exposed parameters (colors, intensity, speed, etc.), allowing you to easily tweak the look directly within the Unity Inspector without touching any code or graphs.
Do you provide custom textures for the VFX?
Yes, if required, I create custom noise textures, sprites, and flipbooks in Photoshop or Substance to ensure your effects are unique and not just standard Unity presets.
What information do I need to provide to get started?
To ensure the best result, please provide your Unity version, Render Pipeline, a brief description of the effect, and any reference images or videos that match the style you are aiming for.

