I will make 52 arkit blendshape for all in one facial rigging,unreal,rokoko, unity,vrm

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ibraheime
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ibraheime
Ibraheime

About this gig

Do you have a 3D character that needs to come to life with realistic facial expressions? Whether you are developing a game, setting up a VTuber avatar, or working on a film project, you need precise facial tracking. I specialize in creating the standard 52 Apple ARKit blendshapes (morph targets) to make your character compatible with the latest facial motion capture (mocap) technology.


Why Choose My Blendshape Service?


  1. Full Compatibility: I rig specifically for ARKit, Unreal Engine (Live Link), Unity, Rokoko Face Suite, and VRM standards .
  2. Universal Workflow: My blendshapes ensure seamless animation across all major game engines and VTubing applications.
  3. Topology Check: I will review your model's topology to ensure the facial expressions deform smoothly. Good topology = better blendshapes.
  4. Clean & Professional: You receive organized blendshapes, ready to import and drive with mocap data.


Services i offer:


  1. iPhone Face Cap
  2. VTubing
  3. Game Development
  4. Rokoko Studio


Click the "Contact Me" button to discuss your project. Let's get your character ready for the spotlight!



Get to know Ibraheime

Ibraheime

Professional 2D,3D Designer

  • FromUnited Kingdom
  • Member sinceFeb 2026
  • Languages

    English, Spanish, French, German
As a skilled 2D and 3D designer, I serve as a creative partner to help bring your ideas to fruition through custom art, models, and animations. My diverse capabilities allow me to serve clients across various industries, including gaming, animation, product design, marketing, publishing, architecture, and branding. Whether your project requires compelling 2D illustrations (including manga, webtoons, anime, graphic novels, or character art), robust 3D assets and characters, or custom animations, I am equipped to deliver professional-grade results