I will realistic character aaa 3d metahuman modeling unreal engine character 3d rigging

I
ibrhamid
I
ibrhamid
Ibr H

About this gig

3D REALISTIC CHARACTER DESIGN FOR AAA GAMES & UNREAL ENGINE PROJECTS


Are you looking for a high-quality 3D realistic character tailored for Unreal Engine, complete with facial rig, lip sync, and motion capture compatibility? I specialize in delivering AAA game character design, from Metahuman character creation to advanced 3D model optimization for real-time or cinematic use.


With expertise in tools like Blender, ZBrush, Substance Painter, and Unreal Engine, I create detailed 3D game character assets from concept to final rig. The process includes concept character design, modeling, texturing in 4K/8K resolution, rigging (face & body), and export-ready formats.


You will get:

  • 3d character modeling
  • Custom metahuman 3d character
  • Stylized anime style 3d game character
  • Lip sync facial rig 3d model
  • AAA game character design
  • 3d game assets, weapons and props design
  • Film character animation
  • Game-ready or cinematic 3D game character
  • 3d game environment and world building


Lets build your next AAA game character design with expert 3D realistic character creation.


Click the button now to discuss on your idea

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Ibr H

Ibr H

3D Game Environment Designer, Level Design Character Development

5.0(1)
  • FromNigeria
  • Member sinceJul 2024
  • Avg. response time7 hours
  • Last delivery3 months
  • Languages

    English, Portuguese, French, Spanish
passionate 3D game designer with proven experience in crafting immersive environments, detailed level designs, and engaging world-building for both indie and AAA games. With strong skills in 3D environment design, level design, and map creation, I specialize in building rich, playable spaces across various styles—whether it's realistic cities, stylized worlds, fantasy terrains, or sci-fi landscapes. From terrain sculpting, background design, to world maps and cities, I deliver optimized, engine-ready environments for Unreal Engine and Unity3D.