I will edit, port or modify your gmod playermodel, sfm left4dead2, mmd, tf2, fnaf model

I
ikeoluwa_67
I
ikeoluwa_67
Ikeoluwa S

About this gig

Hello

you are highly welcome!!!


Do you need a professional to edit, port, or modify your Gmod player model, Sfm model, Tf2 model, or Cs2 model with clean topology and game ready optimization? You are in the right place. I specialize in model fixing, re-rigging, texture cleanup, collision updates, bone adjustments, material setups, and full porting across multiple source engine platforms.


If you want your character fully animated in Garry's mod, Source Filmmaker, Team Fortress 2, or CS2, I ensure smooth animation, correction scaling, and polished textures that work flawlessly in game.


What I Offer:

  • Gmod player model editing
  • SFM model porting and cleanup
  • TF2 model modifications
  • CS2 model editing and porting
  • Rig fixing and Re-rigging
  • Model optimization
  • Texture editing
  • Full model conversion

Software I Use: Blender and source SDK


Why Choose Me?

  • Years of experience
  • Unlimited revision
  • Fast delivery
  • Good and fast communication


Want your model fixed, ported, or game ready? Contact me now and let's bring your Gmod, SFM, TF2, or CS2 model to life.


Thanks.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Ikeoluwa S

Ikeoluwa S

Skilled 3D Character Artist

  • FromNigeria
  • Member sinceJul 2025
  • Avg. response time2 hours
  • Languages

    English, French, German, Arabic
Hello!! I'm a dedicated Garry's Mod (GMod) and source filmmaker (SFM) artist with strong experience creating high quality 3D renders, animations, posters, thumbnails, and custom scenes for creators, communities, and brands. I specialize in transforming ideas into visually striking results while maintaining accuracy, performance. With a deep understanding of the source engine, I work confidently with GMod player models, SFM assets, rigs, lighting, posing, facial expression, and camera composition. I use standard tools such as Source filmmaker, Blender to ensure clean work. Thanks...