I will edit, port or modify your gmod playermodel, sfm left4dead2, mmd, tf2, fnaf model


About this gig
Hello
you are highly welcome!!!
Do you need a professional to edit, port, or modify your Gmod player model, Sfm model, Tf2 model, or Cs2 model with clean topology and game ready optimization? You are in the right place. I specialize in model fixing, re-rigging, texture cleanup, collision updates, bone adjustments, material setups, and full porting across multiple source engine platforms.
If you want your character fully animated in Garry's mod, Source Filmmaker, Team Fortress 2, or CS2, I ensure smooth animation, correction scaling, and polished textures that work flawlessly in game.
What I Offer:
- Gmod player model editing
- SFM model porting and cleanup
- TF2 model modifications
- CS2 model editing and porting
- Rig fixing and Re-rigging
- Model optimization
- Texture editing
- Full model conversion
Software I Use: Blender and source SDK
Why Choose Me?
- Years of experience
- Unlimited revision
- Fast delivery
- Good and fast communication
Want your model fixed, ported, or game ready? Contact me now and let's bring your Gmod, SFM, TF2, or CS2 model to life.
Thanks.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Ikeoluwa S
Skilled 3D Character Artist
- FromNigeria
- Member sinceJul 2025
- Avg. response time2 hours
Languages
English, French, German, Arabic
FAQ
What file do you need to start the project?
I need the model file (FBX, OBJ, DMX, SMD, or decompiled files) textures and a short description of the edits or port you want.
Can you port any model to Gmod, SFM, TF2, or CS2?
Yes, if the is compatible and legally owned by you. I can port from most 3d formats into any source or source 2 engine game.
Can you fix rigs, bones and weight painting?
Absolutely I can repair broken rigs, re-rig models from scratch, fix bone issues and make animations deform smoothly.
Will my model work correctly in game?
Yes, I test every model in its target engine(GMOD, SFM, TF2, or CS2) to ensure full functionality and compatibility before delivery.

