I will pixel art animation and 2d sprite sheet for pixel character


About this gig
Need custom graphics for your next project? I draw pixel art character designs, multi-frame character animation, and clean game assets for indie games and retro game assets creators. Whether you build on Unity, Godot, or GameMaker, I deliver artwork ready to drop into your code.
I build pixel game art from scratch, including custom 2D sprite sheet layouts and complete RPG game graphics. I also handle private requests for NSFW pixel art and NSFW animation.
What You Get:
- Original pixel character graphics (Main characters, monsters, bosses, NPCs)
- Smooth pixel art animation loops (Idle, run, jump, attack, hit, death)
- Organized 2D sprite sheet setups with clean alignment
- Props, tiles, UI icons, and general game art assets
- Custom NSFW animation sequences and NSFW pixel art scenes
Why Work With Me:
- Engine-Ready: Sprites line up on exact grids so your hitboxes and frames load smoothly.
- Flexible Exports: Standard PNG sprite sheets, split frame folders, and GIF previews.
- No Guesswork: We confirm canvas sizes and frame counts before drawing starts.
Send a message with your character details or reference photos, and let's start drawing!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Ilegbusi Marvel
Steam Capsule, pixel artist pixel animation pixel Nsfw artist steam banner artis
- FromUnited Kingdom
- Member sinceJun 2026
- Avg. response time1 hour
Languages
French, German, Spanish
My Portfolio
FAQ
Can you work with larger canvas dimensions?
Yes! I work across all grid sizes including 16x16, 32x32, 64x64, 128x128, or custom pixel game art dimensions.
Do you accept NSFW pixel art and NSFW animation requests?
Yes, I take private NSFW pixel art orders. Send a direct message with your reference images first to check project scope.
How will my sprite sheet files be delivered?
You receive full-resolution PNG 2D sprite sheet files, individual transparent PNG frames, and GIF previews for quick previewing.
How do we determine the frame count for animations?
Basic actions like idle or walk cycles usually take 4 to 8 frames, while complex combat moves require more. We agree on the exact frame count before starting.

