I will design and implement game audio in unity, unreal, wwise or fmod

I
ilkerciftci
I
ilkerciftci
Ilker C.

Level 1

About this gig

What I can do for you:

Implement sound effects in Unity or Unreal Engine

Create interactive audio systems using Wwise or FMOD

Set up RTPCs, parameters, and dynamic audio behaviors

Design adaptive systems (combat, UI, environments, states)

Optimize audio performance for your target platform

Organize clean and scalable audio structures


Perfect for:

Indie & AA game developers

Mobile, PC, and console projects

Teams needing professional audio pipelines

Projects that require interactive / dynamic sound systems

Tools & Middleware:

Unity / Unreal Engine

Audiokinetic Wwise

FMOD Studio

Pro Tools


Get to know Ilker C.

Ilker C.

Game Audio Designer Composer Interactive Audio Systems

4.9(45)

Level 1

  • FromTurkey
  • Member sinceMay 2021
  • Avg. response time1 hour
  • Last delivery3 days
  • Languages

    English
Projects ranging from mobile games to PC/console titles, as well as international productions for global brands such as Sony, Electronic Arts, Netflix, and Amazon. I’m also the founder of MSoundlab, providing end-to-end audio solutions including: • Sound design (SFX) • Original music composition • Voice-over production • Audio implementation (Unity, Unreal Engine, Wwise, FMOD) 🎮 What I specialize in: • AAA-style combat & ability sound effects • UI / UX audio for mobile and casual games • Cinematic trailer sound design • Immersive environments & atmospheres • Game-ready audio implementation

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