I will develop unreal engine 5 gameplay systems, rpg mechanics, openworld adventure fps

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I
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Ahmed

About this gig

I will develop powerful Unreal Engine 5 RPG systems and gameplay mechanics to bring your game idea to life.

Whether you are creating an Action RPG, Open World Adventure, Fantasy Game, Souls like, or Multiplayer RPG, I can build the core systems needed for an engaging player experience.

Using Unreal Engine 5 Blueprint and C++, I create scalable gameplay features including:

️ RPG Combat Systems

  • Melee combat mechanics
  • Weapon and damage systems
  • Combo attacks
  • Blocking and dodging
  • Magic and ability systems
  • Enemy combat behavior
  • Boss battle mechanics


Character Progression Systems

  • Leveling and XP systems
  • Attributes and stats
  • Skill trees
  • Character abilities
  • Equipment systems
  • Weapons and armor
  • Inventory management


Adventure & Open World Features

  • Quest systems
  • Dialogue systems
  • NPC interactions
  • Loot systems
  • Exploration mechanics
  • Save/load systems
  • World interaction features


AI & Gameplay Systems

  • Enemy AI behavior
  • Companion AI
  • Behavior Trees
  • AI combat logic
  • Dynamic encounters


Multiplayer RPG Features

  • Replicated combat
  • Multiplayer abilities
  • Co-op gameplay systems
  • Network ready mechanics

I focus on creating clean, optimized and expandable Unreal Engine systems that can grow with your project.

Get to know Ahmed

Ahmed

Professional Unity Programmer, Scalable architecture, Smooth Gameplay

  • FromUnited States
  • Member sinceSep 2026
  • Avg. response time1 hour
  • Languages

    English, Portuguese, Spanish
Hey there, I'm Ahmed I’m a game developer specializing in turn based RPGs, strategy games, and tactical combat systems. I build engaging gameplay mechanics, character abilities, AI behaviors, progression systems, and polished player experiences. I focus on creating balanced, immersive games where every decision matters.