I will do professional 3d retopology, clean quad topology and game ready optimization


Level 1
About this gig
Looking for professional 3D retopology with clean, optimized and game-ready topology?
I will transform your high-poly, dense or messy 3D model into clean and optimized quad topology while preserving the important shape and details.
My services include:
3D retopology
Clean quad topology
High-poly to low-poly optimization
Game-ready asset preparation
UV unwrapping
Texture baking
PBR texturing
Normal, AO, Roughness and Metallic maps
Hard-surface and suitable organic models
I can prepare assets for games, real-time applications, Unity, Unreal Engine and other 3D workflows.
My workflow focuses on clean edge flow, optimized geometry, efficient polygon usage and professional asset organization.
Please send your model and requirements before ordering, especially for complex characters, vehicles, environments or highly detailed assets.
Let's turn your high-poly or messy mesh into a clean, optimized and professional game-ready asset.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Irfan Bukhari
Bringing Your Vision to Life with Stunning 3D Environments
Level 1
- FromPakistan
- Member sinceOct 2018
- Avg. response time1 hour
- Last delivery1 month
Languages
English
My Portfolio
Other Game Art Services I Offer
FAQ
Do you retopologize high-poly models?
Yes. I can convert dense or high-poly geometry into clean and optimized topology while preserving the important shapes and details.
Can you create clean quad topology?
Yes. Clean quad topology and controlled edge flow are the main focus of this Gig.
Can you make my model game ready?
Yes. I can optimize the topology and prepare the asset according to your project's requirements.
Do you provide UV unwrapping?
Yes. UV unwrapping is included in the Standard and Premium packages.
Can you create PBR textures?
Yes. PBR texturing is included in the Premium package and can also be added as an extra.
Can you work with characters and hard-surface models?
Yes. I can work with suitable characters, props, vehicles, weapons, environment assets and hard-surface models.
What do you need before starting?
Please send your model, target polygon/triangle count if available, intended use, texture requirements and required file format.
Can you handle complex models?
Yes. Complex models can be handled, but pricing and delivery depend on the model's complexity. Please contact me before ordering complex projects.

