I will do professional 3d retopology, clean quad topology and game ready optimization

I
irfanbukhari37
I
irfanbukhari37
Irfan Bukhari

Level 1

About this gig

Looking for professional 3D retopology with clean, optimized and game-ready topology?

I will transform your high-poly, dense or messy 3D model into clean and optimized quad topology while preserving the important shape and details.

My services include:

3D retopology

Clean quad topology

High-poly to low-poly optimization

Game-ready asset preparation

UV unwrapping

Texture baking

PBR texturing

Normal, AO, Roughness and Metallic maps

Hard-surface and suitable organic models

I can prepare assets for games, real-time applications, Unity, Unreal Engine and other 3D workflows.

My workflow focuses on clean edge flow, optimized geometry, efficient polygon usage and professional asset organization.

Please send your model and requirements before ordering, especially for complex characters, vehicles, environments or highly detailed assets.

Let's turn your high-poly or messy mesh into a clean, optimized and professional game-ready asset.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Irfan Bukhari

Irfan Bukhari

Bringing Your Vision to Life with Stunning 3D Environments

5.0(21)

Level 1

  • FromPakistan
  • Member sinceOct 2018
  • Avg. response time1 hour
  • Last delivery1 month
  • Languages

    English
Hi! I’m Irfan, a 3D Environment Artist with 7+ years of experience creating game-ready assets for Unity and Unreal Engine. I specialize in realistic and stylized environments, props, and modular kits optimized for games. I help indie developers and studios bring their game worlds to life with fast delivery and clean, production-ready assets. Let’s create something amazing for your game!

My Portfolio

Other Game Art Services I Offer