I will fix bugs and build custom systems in unreal blueprint

I
ironwake1
I
ironwake1
Ironwake

About this gig

Hello amazing buyer,


Two kinds of Blueprint problems usually land in our inbox.

One: something that used to work, doesn't anymore, and you can't find where it broke.

Two: something that doesn't exist yet, and you need it built without learning Blueprint from scratch to get there.


We handle both the same way trace the actual logic, not just the symptom, and build or fix it so it holds up once real content gets added.


BUG FIXING:

  • Null reference crashes, dispatcher issues, casting failures traced to the real cause
  • Replication bugs variables that update on host but never reach the client
  • A plain language note on what broke and why, so it doesn't come back


CUSTOM SYSTEMS:

  • Inventory, save/load, interaction systems, quest logic, dialogue systems
  • Data table driven setups your team can extend without touching core logic
  • Clean node naming and structure


Send your project or describe what's broken or what you need built we'll tell you straight what it takes before you pay past the package price.

KINDLY REACH AND LET'S BUILD THE NEXT GAME SYSTEM THAT RETAIN PLAYERS

Get to know Ironwake

Ironwake

Unreal Engine Combat, AI and Multiplayer Systems Team

  • FromBrazil
  • Member sinceAug 2026
  • Languages

    English, Spanish, Portuguese
Hello amazing buyers, we're Ironwake a team of passionate developer and artists We build the systems that make an Unreal Engine game actually play well from combat, turn based logic, multiplayer sync, and the bug fixes that happen when any of it breaks. We cover combat and AI, Niagara VFX and UI, and networking and debugging. You get one team instead of three separate freelancers who don't talk to each other Tell us what's broken or what you're building. We'll tell you exactly what it takes.