I will create metahuman realistic 3d characters with custom clothes unity 3d design


About this gig
Are you looking for a Metahuman realistic 3D character that's fully Unity-ready, with custom clothes, detailed rigging, and optimized textures? I'm Israel Anthony, a professional 3D artist specializing in Metahuman character creation, Unity character design, and realistic 3D modeling for games, animation, and cinematic projects.
I create Metahuman 3D characters with custom outfits, PBR textures, Unity-compatible rigs, and optimized FBX exports ready for import into Unity Engine. Every realistic 3D Metahuman model is designed for performance, visual accuracy, and smooth animation.
My workflow ensures clean Metahuman topology, detailed skin shaders, and lifelike facial blendshapes compatible with Unity humanoid rigs. I also design custom 3D clothes, accessories, and texture variations, giving your Unity character a complete and professional look.
Whether you need a game-ready Metahuman, a Unity cinematic character, or a 3D avatar with custom clothes, I deliver high-quality Metahuman assets optimized for Unity, complete with all texture maps, materials, and rig setups.
Work with a skilled Metahuman character artist and bring your realistic Unity 3D character to life today.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Israel A
3D clothing and metahuman designer using CLO3D and Marvelous Designer
- FromUnited Kingdom
- Member sinceOct 2025
- Avg. response time2 days
Languages
English, Scottish Gaelic, French, Japanese, Chinese, Danish, Polish, Portuguese, Dutch, German, Italian, Spanish
FAQ
Can Metahuman characters be used in Unity?
Yes, I export optimized FBX and provide a Unity package with materials and import instructions.
Do you include clothing as separate meshes?
Yes, custom clothes are delivered as separate meshes and texture sets for easy swapping.
Will the character be animation-ready?
Yes.
What file formats do you deliver?
FBX (rigged), textures (PNG/TGA), Unity package, and optionally OBJ/source files.
Can you retarget animations from other rigs?
Yes. I prepare characters to be retargeted to common Unity rigs and Humanoid avatars.
Do you optimize for mobile or console?
I provide LODs and optimization notes; please specify target platform so I can optimize accordingly.
Will hair and cloth be simulated?
I prepare assets for cloth/hair simulation and provide workflow guidance; full runtime simulation setup can be added.
Can you create multiple outfits and color variants?
Yes
Is texture baking and PBR workflow included?
Yes. I deliver PBR maps (Albedo, Normal, Roughness, AO) baked and ready for Unity.

